Classes
Each character belongs to one Class, which defines their core abilities and available Careers. Human classes have multiple Careers to choose from; demihuman classes have a single fixed path.
Note: Class and Career are determined by rolling on the Class and Career table — you do not freely choose your class. However, knowing the options helps when reviewing your roll.
Human Classes
| Class | Description |
|---|---|
| Warrior | Battle-hardened fighters trained for melee and warfare |
| Magic-User | Practitioners of arcane magic, fragile but potent |
| Cleric | Servants of a deity, wielding divine miracles |
| Ranger | Wilderness scouts, trackers, and survivalists |
| Rogue | Cunning opportunists skilled in stealth and trickery |
| Peasant | Common folk with practical, earthy knowledge |
| Academic | Scholars and trained professionals |
| Townsman | Skilled craftsmen and urban specialists |
Demihuman Classes
| Class | Description |
|---|---|
| Dwarf | Stout underground dwellers, tough and stubborn |
| High Elf | Ancient elven kind with innate arcane gifts |
| Wood Elf | Forest-dwelling hunters attuned to the wilds |
| Halfling | Small, fortunate folk with surprising resilience |