Cure Light Wounds
Duration: Instantaneous
Range: Touch
By the power of the Cleric’s faith, this spell restores 1d6 Wounds to one damaged character, plus a number of points equal to the level of the caster. For example, if the caster is 5th level, the spell restores 1d6+5 Wounds.
The spell can also be used to remove one temporary negative condition instead of restoring lost Wounds. For example, if a character is paralyzed, stunned, or blinded for a set period of time, this spell will remove any of these conditions. It will not work on permanent conditions, and only one condition (or damage) can be treated per casting of the spell. Casting a spell on a long-term effect reduces its restoration time by one day, but this can only be done once per day.
Recipients of the spell can only be restored to their normal maximum Wounds, and no more. Any excess restored points are lost.
The reverse of the spell can only be used to inflict damage.