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Magic-User

Level Experience Wounds Stamina
1 0 1d6 (min 3) 1d2
2 2250 +1d2
3 4500 +1 +1d2
4 9000 +1d2
5 18000 +1d2
6 36000 +1 +1d2

Saving Throws

Level Paralyze Poison Breath Device Magic
1 13 13 16 13 14
2 13 13 16 13 14
3 13 13 16 13 14
4 13 13 16 13 14
5 13 13 16 13 14
6 11 11 14 11 12

Starting Skills and Possessions

  • 6SS

  • Second Sight talent

  • Spellcasting Talent

  • 3 Random Spells, Read Magic

Careers

  • Bright Wizard — a fire mage of the Imperial colleges, volatile and dramatic

  • Wizard — a studious arcane scholar of more orthodox tradition

Special Rules

Magic-Users follow specific rules for their arcane abilities:

  • Magical Activities — what counts as magical work and its implications

  • Spells — how spells are prepared, memorized, and cast

Important: Magic-Users cannot wear armour or use shields. Their power comes at the cost of physical fragility.

Spell List